Thea Render is a physically-based photorealistic renderer of high quality. Having biased, unbiased and interactive render modes (including GPU support) at.

All types of Thea Render motion definitions are now supported by Presto. This enables end users to render efficiently transformation motion blur within fraction of typical render times. Displacement Mapping (Thea Presto) Originally available in Thea Render CPU engines, displacement mapping is now available on all engine modes including Presto GPU. Render Channels (Thea Presto) Major focus has been placed on providing channel support for Thea Presto. Not only CPU unbiased core channels are supported but additional channels have been implemented, such as UV, Position, Mask and Shadow. Faster Caustics (Thea Adaptive BSD) Photon map caustics in biased engine have been dramatically improved in both render times and memory footprint terms. Overall Optimizations All the CPU engines on Apple OSX and Linux platforms have now up to 25% better performance.

• Photoreal textures for interior and exterior have all been taken from the actual aircraft and feature full bumpmap and specular effects. • Two highly detailed 3D virtual cockpit (VC) options are included – the historic as flown in the 1930s or fly with modern avionics as fitted in the Aviodrome aircraft. The 1950's style avionics include NAV1/NAV2 COM1/ADF and Transponder. Fsx p3d flight1 uiver douglas dc 2 • Full instrumentation with the modern layout includes: Garmin GNS 430W GPS, Garmin GMA 340 Audiopanel, and Bendix KX 165A Radio.

Memory footprint has been dramatically improved for Presto CPU. Bucket Rendering (Thea Presto) Rendering high resolution images with multiple channels is usually an issue since the GPU memory can be a restricting factor. With our bucket rendering implementation of Presto, we managed not only to overcome this potentially limiting factor but also to improve scalability on bigger render clusters. Relight Support (Thea Presto) Besides extended channel support, Presto supports now Relight which is a powerful feature for producing lighting animation sequences with just a single render.

System requirements: Windows XP, Windows Vista or Windows 7. 4 GB Ram 2 available hard disk GB space Firlmy graphics card with DirectX 9.0c or higher and OpenGL 2.0 We do or higher and at least 512 MB ​​RAM. Graphics cards are OnBoard not recommended Thea Render is available as 32 ​​and 64-bit application.

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System Requirements • Microsoft Windows XP 32bit and 64bit editions are no longer supported. • Supported versions of 32bit and 64bit Microsoft Windows are Vista, Windows 7, Windows 8/8.1.

• Linux 32bit distributions will no longer be supported. • OSX 32bit versions will no longer be supported - Only 64 bit builds of v1.4 will now be available. • 64 bit OSX releases will be supported from OSX Snow Leopard onwards. • CUDA 1.X compute capability GPU devices will no longer be supported. • CUDA 2.X compute capability GPU device is now minimal requirement for GPU acceleration.

I know for a long time one of the big roadblocks to getting Maxwell for alot of users was the fact that Maxwell required Sketchup Pro -- that is no longer true, as the plugin now supports a Ruby exporter in addition to it's C++ exporter (which is faster in Sketchup Pro and supports a few additional features). Also a nice touch to this new version of the plugin is there is no need to have the Maxwell Render Suite so it's pretty easy to use and learn. I still run the full version of Maxwell and Sketchup Pro and have no intention of changing that because I definitely fall under the heading of 'power-user' and I would miss the advanced features of the full version. But I can definitely see a large market segment who don't want to spend any money (or very little) for SketchUp rendering but want a top quality engine and this new plugin delivers in spades on those counts. Jeff Hammond wrote:one thing i didn't like is that i couldn't draw in another sketchup file while rendering. And i had to install some other software in order to use this one but the free version watermarks didn't show up You can set the number of cores you want the engine to use in order to keep the machine responsive to other applications if need be. No watermarks because this isn't a demo -- no expiration and full usage rights free of charge into perpetuity.